WebNov 8, 2024 · There are a lot of people on Reddit and everywhere else who complain about the TTK being too fast. I have never even heard of the TTK being too fast as an issue for any other first-person shooter. Like Apex, Halo, D2, Valorant. People do not talk about it being an issue with other games. It is too fast in COD MW2 that is why a lot of players ... WebRight now the Halo Infinite Battle Pass is harder to grind than other live service FPS such as Apex and Fortnite, where some daily challenges are stackable. For example if the first dailies is "play 2 games", you'll get a new one that's "play 5 games" and the two games you have played will carry over to the new challenge.
r/halo - Is this game’s TTK a little too fast? To anyone who …
WebDec 4, 2024 · 3. S7 Sniper Rifle. 4. Hydra. 5. Cindershot. Show 4 more items. Those exceptions do exist, though, in the form of power weapons. Halo has always had those special weapons that, in the right hands ... WebIts TTK (Time-To-Kill) feels great — not too fast, and not too slow. It’s punchy, it sounds beefy, and it's the weapon I want in my hands nearly all the time in multiplayer. roth estate winery healdsburg
Thoughts on Infinite TTK? : r/halo - Reddit
WebNew mode suggestion! Anyone who's spent time around the cod subs has heard this time and time again "TTK is too fast, please fix the TTK in this shit game" or various other ways of complaining/whining about the TTK in this game. My suggestion is to release a new mode which is the polar opposite of Hardcore, TTk is double or even triple the time ... WebValheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. ... Game is just too good . I still don't understand why people dislike this game. The flow is amazing, the ttk is good, the movement is good, the maps are amazing, the guns are fun to use ... WebThis is a big problem in the game because of the TTK. Guns either insta delete, or take forever. Which creates an incredibly strict meta. The game needs to balance; ADS Range Damage Accuracy Recoil So a gun that is fast ADS should lose RANGE - SMGs A gun that has high DAMAGE should have low ADS - Snipers this is basic weapon balancing. st.peter\u0027s secondary school tabora